[ocaml-platform] Unique file names
Romain Bardou
romain.bardou at inria.fr
Mon Mar 4 15:18:16 GMT 2013
Hello,
This seems reasonable.
But I would still prefer to name my file "quadtree". I'm sure the
possibility of a "-unit-name-prefix video3d" compilation flag has been
discussed already. I'll go read and see what are the counter-arguments...
Cheers,
--
Romain
Le 04/03/2013 15:49, Edgar Friendly a écrit :
> Romain,
>
> The way I see your example working out is something like:
>
> video3D.ns: module Quadtree = Video3D_Quadtree
> batteries.ns: require video3D <other declarations>
> core.ns: require video3D <other declarations>
>
> Then the client code would be something like:
>
> foo.ml <http://foo.ml>:
> require Core
> let _ = Quadtree.do_operation x y z
>
> The client just sees a Quadtree module for them to use, because the
> compiler reads the core.ns file, finds its 'require', reads the
> video3D.ns file, and puts a module Quadtree into the environment that's
> connected to the Video3D_quadtree compunit.
>
> E.
>
>
> On Mon, Mar 4, 2013 at 9:28 AM, Romain Bardou <romain.bardou at inria.fr
> <mailto:romain.bardou at inria.fr>> wrote:
>
> Hello,
>
> It seems to me that long names break modularity. By modularity I
> mean the ability to name a unit (a file, a value...) with no
> knowledge of its environment.
>
> Let's say I am developing project "Video3D" for which I developed a
> "Quadtree" module. I name it "Video3D_Quadtree". Now, let's say that
> Batteries and Core want to integrate my quadtree implementation.
> They will rename the module as "Batteries_Quadtree" and "Core_Quadtree".
>
> There is no way to chose a name that does not depend on the
> environment if I use long unique names. Long unique names are
> explicitely giving up on modularity.
>
> Long names feel like having to write code like this:
>
> type 'list_t_a list_t =
> | List_empty
> | List_cons of 'list_t_a * 'list_t_a list_t
>
> let rec list_map list_map_f list_map_l =
> match list_map_l with
> | List_empty ->
> List_empty
> | List_cons (list_map_value, list_map_tail) ->
> let list_map_value = list_map_f list_map_value in
> let list_map_tail = list_map list_map_f list_map_tail in
> List_cons (list_map_value, list_map_tail)
>
> Everything which is defined in unit U is prefixed by "U_". Here, I
> have the "list" unit (the module) and the "list_map" unit. But
> thanks to modularity I can choose any name for "list_map_f" and
> "list_map_l". Because I am inside unit "list_map", these names are
> redundant and I can use "f" and "l" instead.
>
> It should be the same for compilation units: I should be able to
> name my module "Quadtree". Namespaces should then provide a way to
> integrate this name in another environment, if needed.
>
> Cheers,
>
> --
> Romain Bardou
>
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